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Phase 3: Design

Define the user experience and product design.

Purpose

Translate validated problem into a concrete product vision:

  1. How will users interact with the solution?
  2. What does the experience look like?
  3. What are the key user flows?

Activities

User Experience Design

  • Define user personas
  • Map user journeys
  • Identify key interactions

Visual Design

  • Create wireframes
  • Design mockups
  • Establish design system

Prototyping

  • Build interactive prototypes
  • Test with users
  • Iterate on feedback

Outputs

OutputDescription
User PersonasDetailed user profiles
User FlowsStep-by-step interaction diagrams
WireframesLow-fidelity layouts
MockupsHigh-fidelity designs
PrototypeInteractive demo

Design Process

Research -> Ideate -> Wireframe -> Mockup -> Prototype -> Test -> Iterate

1. Ideation

  • Sketch multiple approaches
  • Don't commit too early
  • Explore edge cases

2. Wireframing

  • Focus on structure, not aesthetics
  • Map all screens
  • Define navigation

3. Mockups

  • Apply visual design
  • Ensure consistency
  • Consider responsive design

4. Prototyping

  • Make it clickable
  • Test with real users
  • Gather feedback

Exit Criteria

Ready to move to Spec when:

  • User flows are complete
  • Key screens are designed
  • Design tested with users
  • Major design decisions documented

Tips

  • Start with the core flow first
  • Design for the happy path, then edge cases
  • Get feedback early and often
  • Don't over-design before validation

Next Phase

Phase 4: Spec - Document detailed requirements.