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Phase 2: Validate

Verify the problem is real and the solution is viable before investing in building.

Purpose

Avoid building something nobody wants. Validation answers:

  1. Is the problem real?
  2. Is it worth solving?
  3. Will the proposed solution work?

Activities

User Research

  • User interviews (5-10 minimum)
  • Surveys for quantitative data
  • Observation of current workflows

Market Analysis

  • Competitive landscape
  • Market size estimation
  • Differentiation opportunities

Feasibility Check

  • Technical feasibility
  • Resource requirements
  • Timeline estimation

Outputs

OutputDescription
Research FindingsSummary of user interviews/surveys
Competitive AnalysisComparison with existing solutions
Go/No-Go DecisionClear decision to proceed or pivot

Validation Framework

Score each dimension 1-5:

DimensionScoreNotes
Problem SeverityHow painful is this problem?
Market SizeHow many people have this problem?
Willingness to PayWould users pay/switch?
Technical FeasibilityCan we build this?
Competitive AdvantageCan we win?

Total Score > 15: Strong proceed signal Total Score 10-15: Consider with caution Total Score < 10: Pivot or abandon

Exit Criteria

Ready to move to Design when:

  • Conducted user research
  • Analyzed competition
  • Made explicit go/no-go decision
  • Documented findings

Tips

  • Listen more than talk in user interviews
  • Look for patterns across users
  • Be willing to kill bad ideas early
  • Validation is cheap; building is expensive

Next Phase

Phase 3: Design - Define the user experience.